The
mutants are natives of the planet Plun-darr, and sworn enemies of the
ThunderCats. When Thundera was evacuated, a group of mutants
followed the last ships to leave, destroying all but the flagship which
carried the legendary Sword of Omens.
A brief battle ensued on the ship, but the mutants were
defeated by the ThunderCats. Deciding not to give up, the mutants
followed the flagship to Third Earth, and have been attempting to steal
the Sword of Omens ever since. Their base is the Castle Plun-darr,
a fierce looking shelter and command post.
S-s-slithe
S-s-slithe
is the leader of the mutants. He is a reptilian with a quick
temper. Even though he has had difficulty accomplishing goals, he
does have a good plan once in a while. Although he has used a
variety of weapons, his most useful tends to be his large tail.
Jackalman
Jackalman
is a decent fighter, but he's been known to tuck tail and run when he
knows he's outnumbered. Wishing to be a leader himself, he once
was general of a small, short lived army.
Monkian
As
a Simian, Monkian's greatest ability is being able to climb trees and
jump from limb to limb with ease. His battle cry is a loud and
somewhat frightening, and he seems to be a believer of the use of brute
force. Monkian's weapon of choice is the footman's mace, and he
carries a special shield with an ape's face on the front which can shoot
energy at enemies.
Ratar-O
Rata-O was
a character added later, who came to Third Earth in his own vehicle, the
Rat Star. Cunning and shifty, Ratar-O especially likes to
pick on snarves. His special weapons are the Rat's Eyes, a pair of
sai (three pronged swords).
Vultureman
Vultureman
joined the series when it was already in progress, but it was never
mentioned exactly where he came from. An inventor, Vultureman also
has a vehicle of his own, named only as 'the flying machine'. He
is also credited with the creation of many devices, most of which did
not work properly, or did not work at all.
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